Mailing List

Enter your Email


Powered by FeedBlitz

RSS Feed


By TwitterButtons.com

Links

Blogshares Links

Beginner's Guide to BlogShares
A guide about the BlogShares fantasy blog stock market.
Scared Bunny
BlogShares Price Tracker
This program that archives information about the BlogShares fantasy stock market. You can view graphs of any industry, and analyze your portfolio.

SproutWorks Projects

Digg Archive
A new experimental Digg page.
AJAX Pixel Editor
A Collaborative pixel editor currently in development.
Web promotion links
These tools help you get visitors on your website.
SproutPics
My photography Site
SproutZoo
My zoo photographs
Tag Cloud
A summary of tagged articles.
Found Photos
An automated page that thumbnails photos from another site.
SproutSearch
I designed this blog indexing tool, and it has accumulated over 6 million blogs so far.
Products
Some of the programs I've written.
RSS Feeds
RSS Feeds from the SproutWorks Forums
SproutTree Demo
A demo of a tree-drawing PHP script.
My Gallery

SproutWorks Chat
A chat room I programmed, most likely empty.
Link Exchange - Link Directory - Web Hosting

Sign In

Username:
Password:
Remember Me

sprout man
Forums/BlogShares

sproutworks
January 28th, 2009 11:19 PM PST
Last month I purchased a new unibody 15" Macbook Pro. It is my first Mac in over 10 years. It's so nice owning a Mac again. I've been dabbling in iPhone development since I got it, and I have a basic OpenGL application working. My app lets me move a marble around the screen using the Macbook's accelerometer.

I used the accelerometer simulator
code.google.com/p/accelerometer-simulator/
and the unimotion program unimotion.sourceforge.net/ to accomplish this. It would be nice to have this functionality built into the iPhone simulator.

I bought a book about game physics, and I'm on my way to creating a great game. Next I will be simulating interactions between multiple marbles, and figuring out how to load level configurations.